An otherworldly retro inspired Metroidvania about a lost scientist

and a forgotten droid on their way home.

"…a game that lives up to the full potential of this genre for a new generation of gamers.”



  • Real Metroidvania gameplay
  • Unique dual-hero scheme with local Co-Op support
  • Epic boss battles & believable enemy AIs
  • Catching narrative and characters
  • Parkour-like platforming @ 60 FPS
  • Hand crafted 16-bit style art with pixel-perfect support

for your native display resolution

  • Xbox 360 gamepad & full generic controller support
  • Authentic soundtrack, HQ FX & soundscapes
  • Realistic accelerations & object movements

driven by a hybrid physics engine

  • LOTS of gear, puzzles & Easter eggs



Enter Bahlam, a sunken city of the Old Gods, located deep in the South Pacific ocean. Following a shipwreck, marine biologist John regains consciousness 36.000 feet under the sea. He's severely wounded and unwillingly connected to a supernatural Buddy-unit, which can be controlled at will to manipulate his surroundings using various abilities like hacking, scanning and telekinesis. Searching for answers about his displacement John quickly realises that there's danger lurking in the dark...


On your journey home you will be supported by a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since their ancestors had been enslaved 5000 years ago. Some of them were able to flee and founded secret colonies deep inside the ruins of Bahlam, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared.



Outbuddies is inspired by timeless classics like Super Metroid and Symphony of the Night. As you explore the sunken ruins of Bahlam you´ll discover five distinct areas, all with remarkable puzzles, environmental hazards, intelligent enemies and epic boss battles.


We put a great emphasis on all weapon systems and suit upgrades being selective to specific situations and balanced in terms of combat abilities. The parkour-like platforming mechanics with a high freedom of movement, like climbing, crawling and diving, will fire your ambition to explore and search for gear and Easter eggs.



Over the course of the game's development since early 2013, we constantly integrated player feedback to preserve the iconic core mechanics from the past while adapting gameplay and presentation to today's demands.


All pixel art will scale crisp and free of distortion to your native screen resolution running at stable 60 FPS. A hybrid physics engine ensures realistic accelerations and object movements while maintaining the pixel perfect control of the old classics. We also crafted believable and adaptive enemy and boss AIs that will kick your ass in a Souls-like manner!


Outbuddies supports various control setups like keyboard, mouse and multiple gamepads to ensure you´re able to play with your preferred device. You can also play this game on local Co-Op!


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Copyright: Julian Laufer

2013 - 2017, Cologne, Germany


Feel free to use any material on this site for press coverage or leave me a message!


Last content update: June 2017


Contributing artists:


Amanda Kiefer

Tobias Laufer

Robin Ogden