An otherworldly retro inspired Metroidvania about a lost scientist
and a forgotten droid on their way home.
lots of gear, puzzles and Easter eggs
your native display resolution
Enter Bahlam, a sunken city of the Old Gods, located deep in the South Pacific ocean. Following a shipwreck, marine biologist John regains consciousness 36.000 feet under the sea. He's severely wounded and unwillingly connected to a supernatural Buddy-unit. Searching for answers about his displacement John digs deep into the lost undercity and gradually realizes an ominous presence hollowing in its shadowed caverns.
On your journey home you will share your fate with a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since their ancestors had been enslaved 5000 years ago. Some of them were able to flee and founded secret colonies deep inside the sunken ruins, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared.
Run, gun and explore an open undercity
Experience real non-linear metroidvania gamplay and uncover five distinct areas, all with remarkable puzzles, environmental hazards, epic boss encounters and captured Wozan to uncage. Your Buddy unit will procedurally map the area and function as a handy quality of life tool that can be controlled at will to manipulate your surroundings using various abilities like hacking, scanning and telekinesis.
Explore Bahlam with a high freedom of movement like climbing, crawling and diving right from the start. As you progress your set of options will expand by discovering ancient weapon systems, suit upgrades and hacking protocols for your droid. All gear will be carefully balanced in terms of combat abilities and has to be used selectively to overcome specific hazards and puzzles.
To underline the game's narrative and design philosophy of growing through mastery of different game mechanics and a good understanding of enemy behaviours, there will be no armor upgrades, grinding, looting or leveling systems so our main protagonist will stay vulnerable until the endgame.
Local Co-Op mode
The local Co-Op option invites a second player, may it be your mate, kid or girlfriend, to explore and experience this adventure together by taking control over the invincible Buddy unit. Support each other on your journey home, solve puzzles and overcome Bahlam's hostile maze. This will also provide an opportunity for team-speedruning as a very unique take on the scene and grant players access to the narrative who are not into facing heavy skill challenges.
We listen to our players!
Indie games run poorly and lack features for customization? No way! All pixel art will scale crisp and free of distortion artefacts to your native screen resolution. Outbuddies runs at 60 FPS and shaders can be adapded to fit your system's resources. A hybrid physics engine ensures realistic accelerations and object movements while maintaining the pixel perfect control of the old classics. Enemy and boss AIs are carefully crafted and will kick your ass in a Souls-like manner! Outbuddies also supports various mappable devices like keyboard, mouse and multiple gamepads to ensure you´re able to play with your preferred setup.
We listen carefully to your feedback and will continue to support the game after release, so please drop us some feedback or open a bug report, if you encounter any trouble!
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